We had a continuous Maerquin adventure this weekend, with hardly any sleep. I love Maerquin because the team makes sure there is plenty to do for every kind of player, and not every plot can be solved by using foam rubber violence.
My characters often gravitate towards the “Hell hath no fury like a woman scorned” trope, the woman that must not be crossed, passionate, opinionated and painfully honest. I spend a lot of my time at larps argueing with people, loudly calling them horrible things, and then later making up again, with real tears. It’s cathartic in many ways, because I’m such a people-pleaser in real life.
Ellenora was a reluctant noblewoman, ran away from home when her parents’ expectations were too high, married an impulsive adventurer, and then the country exploded into war. She put on her big girl dress and shouldered the weight, believing in peace and trying to be an inspiration to others. Fighting on the frontline against the forces that threatened her people, she even helped assassinate the noble who would lead her people even further into ruin.
She worked so hard, gave everything, did only the right thing and asked nothing in return. And then her people kicked her out. They didn’t want a baroness, they wanted a council of the people. And the people voted that Ellenora should be kicked out of her own country, because she hadn’t supported them enough.
My character is depressed now, Ellenora is quite capable of drinking herself into a stupor and/or attempt suicide. It’s a little hard to separate that from my own feelings, but once done, I realize this is a beautiful story. A realistic story of humans being human: cruel, naïve, idealistic, bitter, strongwilled, flawed. Beautiful.